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Active Tangibles for Tabletop Interaction based on the Kniwwelino Prototyping Platform.
Valérie Maquil
Hoorieh Afkari
Christian Moll
Johannes Hermen
Thibaud Latour
Published in:
Mensch & Computer (2019)
Keyphrases
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tangible user interface
multi touch
rapid prototyping
tangible user interfaces
real time
data mining
information systems
user interaction
human computer interaction
database
artificial intelligence
case study
virtual reality
human interaction
simulation environment
smart spaces