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Convergence and approximation in potential games.

George ChristodoulouVahab S. MirrokniAnastasios Sidiropoulos
Published in: Theor. Comput. Sci. (2012)
Keyphrases
  • video games
  • approximation error
  • convergence speed
  • data sets
  • neural network
  • computer games
  • objective function
  • game theory
  • closed form
  • convergence rate
  • queueing networks
  • conjugate gradient algorithm