Sources of unresolvable uncertainties in weakly predictive distributed virtual environments.
Jeremy R. MillarJason A. BlakeDouglas D. HodsonJohn O. MillerRaymond R. HillPublished in: WSC (2016)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- computer graphics
- distributed systems
- multi user
- physical environment
- virtual characters
- serious games
- synthetic characters
- interaction model
- virtual agents
- collision detection
- learning processes
- dynamic environments
- spatial structure
- user interface
- three dimensional
- virtual training
- real time