Cardiopulmonary resuscitation training for high school students using an immersive 360-degree virtual reality environment.
Esther Z. BarsomR. D. DuijmL. W. Dusseljee-PeuteE. B. Landman-van der BoomE. J. van LieshoutMonique W. M. JaspersMarlies P. SchijvenPublished in: Br. J. Educ. Technol. (2020)
Keyphrases
- virtual reality
- virtual training
- high school students
- virtual environment
- high school
- virtual humans
- virtual world
- virtual reality environments
- virtual reality technology
- three dimensional
- augmented reality
- virtual space
- computer graphics
- photorealistic
- computer animation
- middle school
- interactive virtual
- science teachers
- virtual museum
- conceptual understanding
- dynamic environments
- attitudes toward