Prediction of early stage opponents strategy for StarCraft AI using scouting and machine learning.
Hyun-Soo ParkHo-Chul ChoKwangYeol LeeKyung-Joong KimPublished in: WASA (2012)
Keyphrases
- early stage
- machine learning
- game ai
- artificial intelligence
- prediction accuracy
- computer controlled
- ai systems
- pattern recognition
- machine learning methods
- decision trees
- knowledge representation
- intelligent systems
- knowledge acquisition
- support vector machine
- predictive modeling
- feature selection
- expert systems
- machine learning algorithms
- prediction model
- model selection
- prediction error
- computational intelligence
- natural language processing
- case based reasoning
- computer science
- multi agent
- reinforcement learning
- strategic and tactical
- neural network
- bounded memory
- nash equilibrium
- incomplete information
- computer aided
- information extraction
- data analysis
- learning algorithm
- data mining