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Stuttering Mostly Speeds Up Solving Parity Games.
Sjoerd Cranen
Jeroen Keiren
Tim A. C. Willemse
Published in:
NASA Formal Methods (2011)
Keyphrases
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video games
educational games
game design
game playing
high speed
game theory
nash equilibria
real time
computer games
game play
error correction
game theoretic
human computation
weighted majority