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Real-time Multi-perspective Rendering on Graphics Hardware.
Xianyou Hou
Li-Yi Wei
Heung-Yeung Shum
Baining Guo
Published in:
Rendering Techniques (2006)
Keyphrases
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graphics hardware
multi perspective
real time
volume rendering
image based rendering
d scene
texture mapping
real time stereo
processing speed
graphics processing units
times faster
viewpoint
general purpose
parallel processing
depth information