A GPU-enabled mobile telemedicine training system for graphic rendering.
Zhipeng FuJun ZhouWanpeng XuPublished in: MobiCom (2022)
Keyphrases
- graphics hardware
- real time
- mobile communication
- real time rendering
- graphics processors
- mobile devices
- cluster of workstations
- high quality
- training phase
- computer graphics
- mobile learning
- mobile users
- training process
- training algorithm
- training samples
- photorealistic
- context aware
- mobile phone
- ray casting
- supervised learning
- developing countries
- mobile technologies
- volume rendering
- online learning
- wireless sensor networks