Exploiting temporal coherence in real-time rendering.
Daniel ScherzerLei YangOliver MattauschPublished in: SIGGRAPH ASIA (Courses) (2010)
Keyphrases
- temporal coherence
- real time rendering
- dynamic scenes
- video frames
- image based rendering
- computer graphics
- frame rate
- multi frame
- image synthesis
- gpu implementation
- geometric structure
- background subtraction
- real time
- object motion
- computer vision
- video sequences
- high quality
- foreground objects
- point correspondences
- computationally efficient