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Parallel Global Illumination Method Based on a Non-Uniform Partitioning of the Scene.

Jose Rodrigo SanjurjoMontserrat BóoMargarita AmorRamon Doallo
Published in: PDP (2005)
Keyphrases
  • global illumination
  • highly accurate
  • monte carlo
  • three dimensional
  • video sequences
  • geometric constraints
  • reconstruction method
  • texture mapping