Enhanced cooperation in the N-person iterated snowdrift game through tag mediation.
Garrison W. GreenwoodPublished in: CIG (2011)
Keyphrases
- public goods
- cooperative
- game theory
- incentive mechanism
- game playing
- video games
- nash equilibrium
- computer games
- multi agent
- game design
- keywords
- multi agent systems
- educational games
- serious games
- game theoretic
- tag recommendation
- virtual world
- game play
- imperfect information
- information exchange
- role playing
- monte carlo tree search
- mobile games
- board game
- collaborative tagging
- game development
- social networks
- social media
- web pages