The Grime Scene: Social Media, Music, Creation and Consumption.
Sean McGrathAlan ChamberlainSteve BenfordPublished in: Audio Mostly Conference (2016)
Keyphrases
- social media
- d scene
- multiple images
- video sequences
- complex scenes
- scene understanding
- input image
- three dimensional
- music information retrieval
- scene analysis
- social networking
- social networks
- object recognition
- real scenes
- image sequences
- scene classification
- outdoor scenes
- observed scene
- social media data
- big data
- dynamic scenes
- single image
- scene images
- music retrieval
- music score
- music collections
- audio signals
- physical objects
- real world scenes
- image regions
- spatial relations