The game map design based on A* algorithm.
Minhui WangGao XiaPublished in: Multim. Tools Appl. (2017)
Keyphrases
- linear programming
- learning algorithm
- improved algorithm
- preprocessing
- detection algorithm
- computationally efficient
- case study
- computational complexity
- tree structure
- theoretical analysis
- optimal solution
- recognition algorithm
- em algorithm
- expectation maximization
- high accuracy
- worst case
- probabilistic model
- dynamic programming
- np hard
- significant improvement
- k means
- computational cost
- search space
- neural network