Classification trees and decision-analytic feedforward control: a case study from the video game industry.
Michael BrydonAndrew GeminoPublished in: Data Min. Knowl. Discov. (2008)
Keyphrases
- feed forward
- video games
- classification trees
- adaptive neural
- back propagation
- artificial neural networks
- learning experience
- neural network
- decision trees
- game play
- control system
- data sets
- training data
- visual cortex
- computer games
- pwm rectifier
- logistic regression
- artificial intelligence
- inductive learning
- game design
- active learning
- optical flow
- decision making