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A congress for children and computational thinking for everyone.

Barbara SabitzerHeike Demarle-Meusel
Published in: WiPSCE (2018)
Keyphrases
  • computational thinking
  • game design
  • computer games
  • educational games
  • learning materials
  • young children
  • learning tools
  • pilot study
  • video games
  • machine learning
  • learning systems
  • design patterns