Tracking for Virtual Environment using Kinect.
Manuel García SánchezAlejandro León SalasJuan Carlos Torres CanteroPublished in: CEIG (2012)
Keyphrases
- virtual environment
- virtual reality
- multi user
- virtual world
- computer graphics
- serious games
- physical environment
- interaction model
- virtual characters
- real time
- virtual training
- role play
- depth data
- collision detection
- haptic feedback
- haptic interaction
- deformable objects
- depth cameras
- virtual agents
- depth images
- point cloud
- augmented reality
- computer vision