Consistency aware update schedule in multi-server Distributed Virtual Environments.
Yusen LiWentong CaiPublished in: SimuTools (2010)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- multi user
- collision detection
- computer graphics
- physical environment
- scheduling problem
- distributed systems
- virtual characters
- update operations
- serious games
- real environment
- interaction model
- virtual learning environments
- virtual objects
- learning processes
- scheduling algorithm
- virtual agents
- virtual space
- multi agent systems