Immersive Experiences and XR: A Game Engine or Multimedia Streaming Problem?
Simon N. B. GunkelEmmanouil PotetsianakisTessa E. KlunderAlexander ToetSylvie Dijkstra-SoudarissananePublished in: CoRR (2022)
Keyphrases
- game engine
- multimedia streaming
- serious games
- virtual environment
- game development
- immersive environments
- computer games
- video games
- virtual reality
- adventure game
- virtual world
- game design
- game play
- case study
- learning experience
- game based learning
- human computer interaction
- educational games
- design process
- facial animation
- key features