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Use of Videogames and Knowledge of Gamification in University Students.
Rosa Núñez-Pacheco
Aymé Barreda-Parra
Evelyn Paola Guillén Chávez
Ignacio Aguaded
Published in:
TEEM (2021)
Keyphrases
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university students
video games
game mechanics
game design
knowledge base
learning outcomes
mobile learning
learning experience
authoring tool
educational games
computer supported collaboration
game play
questionnaire survey
knowledge sharing
serious games
knowledge transfer