3D live humans in mixed reality entertainment.
Simon PrinceAdrian David CheokFarzam FarbizTodd WilliamsonNikolas JohnsonMark BillinghurstHirokazu KatoPublished in: IWEC (2002)
Keyphrases
- mixed reality
- augmented reality
- virtual world
- distance learning
- computer generated imagery
- digital museum
- intelligent environments
- multimedia
- live video
- learning games
- computer games
- virtual humans
- video games
- human users
- real environment
- real time
- image processing
- real world
- human operators
- software engineering
- three dimensional