Curball--A Prototype Tangible Game for Inter-Generational Play.
Dagmar KernMark StringerGeraldine FitzpatrickAlbrecht SchmidtPublished in: WETICE (2006)
Keyphrases
- game playing
- pac man
- imperfect information
- online game
- game mechanics
- american football
- game players
- database
- video games
- game play
- game theory
- minimax search
- games played
- multi player
- human players
- adventure game
- augmented reality
- computer games
- educational games
- game theoretic
- learning experience
- game tree search
- board game
- card game
- virtual world
- perfect information
- learning games
- game design
- nash equilibrium
- playing games
- tangible user interface
- role playing
- parent child
- stochastic games
- game based learning
- optimal strategy
- monte carlo