Using the game cube-4 as an example in an introductory artificial intelligence course.
Kwok-bun YuePublished in: ACM SIGCSE Bull. (1989)
Keyphrases
- artificial intelligence
- computer science
- multi dimensional
- intelligent systems
- computer games
- game theory
- game playing
- educational games
- game theoretic
- computational intelligence
- general game playing
- game design
- game play
- computational systems
- perfect information
- video games
- software engineering
- knowledge representation
- expert systems
- machine learning
- ai methods
- monte carlo tree search
- interactive narrative
- real time strategy games
- computer chess
- data mining
- nash equilibrium
- ambient intelligence
- knowledge based systems
- cooperative
- serious games
- engineering design
- programming course
- ai systems
- human computation
- cognitive science
- intelligent agents
- virtual world
- two player games
- role playing
- natural language processing