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The GEOTHNK Platform: Connecting Spatial Thinking to Secondary Education.

Marinos KavourasMargarita KoklaEleni TomaiNancy DarraAlkyoni BaglatziSofoklis A. SotiriouAngelos Lazoudis
Published in: ICALT (2014)
Keyphrases
  • secondary education
  • video games
  • science education
  • artificial intelligence
  • knowledge construction
  • machine learning
  • reinforcement learning
  • learning experience