Internet-of-things-enabled serious games: A comprehensive survey.
Shabir AhmadSabina UmirzakovaFaisal JamilTaeg Keun WhangboPublished in: Future Gener. Comput. Syst. (2022)
Keyphrases
- serious games
- virtual environment
- educational games
- game play
- video games
- computer games
- game engine
- design principles
- physical world
- intelligent tutoring
- educational tools
- game development
- game design
- social skills
- mobile devices
- usability testing
- key technologies
- learning processes
- virtual characters
- communication skills
- ubiquitous computing
- digital games
- virtual reality