Adaptive mixed reality robotic games for personalized consumer robot entertainment.
Ajmeera KiranJ. RefonaaMuhammad NabeelN. NavaprakashVuyyuru Lakshma ReddyR. V. S. LalithaPublished in: Entertain. Comput. (2025)
Keyphrases
- mixed reality
- learning games
- mobile robot
- robotic systems
- video games
- computer games
- real environment
- augmented reality
- autonomous robots
- manipulation tasks
- virtual world
- real time
- computer generated imagery
- distance learning
- service robots
- digital museum
- intelligent environments
- real robot
- e learning
- human robot interaction
- vision system
- motion planning
- learning experience
- path planning
- humanoid robot
- virtual humans
- context aware
- expert systems
- digital libraries