Evaluating Performance and Gameplay of Virtual Reality Sickness Techniques in a First-Person Shooter Game.
Diego MonteiroHao ChenHai-Ning LiangHuawei TuHenry DubPublished in: CoG (2021)
Keyphrases
- virtual reality
- game play
- video games
- computer games
- virtual environment
- game design
- educational games
- serious games
- virtual world
- learning experience
- computer graphics
- game mechanics
- game based learning
- game playing
- augmented reality
- three dimensional
- game engine
- game ai
- learning tools
- photorealistic
- game development
- virtual museum
- virtual humans
- multi sensory
- computer animation
- multi player
- visual data mining
- virtual reality technology
- interactive virtual
- virtual space
- learning processes
- multimedia
- virtual training