On computational methods for solutions of multiobjective linear production programming games.
Ichiro NishizakiMasatoshi SakawaPublished in: Eur. J. Oper. Res. (2001)
Keyphrases
- computational methods
- multi objective
- multiple objectives
- conflicting objectives
- bi objective
- multiobjective genetic algorithm
- evolutionary algorithm
- pareto optimal
- pareto optimal solutions
- multi objective optimization
- computational approaches
- computational tools
- multiobjective optimization
- protein protein interactions
- sequence similarity
- efficient solutions
- game development
- uniform design
- genetic algorithm
- multi objective evolutionary algorithms
- video games
- objective function
- secondary structure
- feasible solution
- game theory
- data mining
- nsga ii
- statistical model
- knowledge discovery