Simple Algorithm for Simple Timed Games.
Yasmina AbdeddaïmEugene AsarinMihaela SighireanuPublished in: TIME (2009)
Keyphrases
- learning algorithm
- times faster
- detection algorithm
- dynamic programming
- preprocessing
- optimization algorithm
- k means
- np hard
- data sets
- matching algorithm
- computational complexity
- cost function
- experimental evaluation
- expectation maximization
- provably correct
- computationally efficient
- particle swarm optimization
- search space
- objective function
- bit rate
- theoretical analysis
- segmentation algorithm
- clustering method
- petri net
- monte carlo
- decision trees
- clustering algorithm
- convergence rate
- minimum length
- neural network