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A case study in pervasive game design: the songs of north.
Petri Lankoski
Satu Heliö
Jani Nummela
Jussi Lahti
Frans Mäyrä
Laura Ermi
Published in:
NordiCHI (2004)
Keyphrases
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game design
computer games
educational games
video games
design process
game based learning
case study
game play
serious games
computational thinking
learning games
programming concepts
experiential learning
game development
learning objectives
learning tools
intelligent environments
game engine
board game
data model