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A Model to Develop Videogames for Orientation and Mobility.

Jaime SánchezLuis GuerreroMauricio SáenzHéctor Flores
Published in: ICCHP (2) (2010)
Keyphrases
  • video games
  • experimental data
  • probabilistic model
  • mathematical model
  • neural network
  • learning algorithm
  • similarity measure
  • management system
  • learning tools
  • formal model