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Physically Based Real-Time Rendering of Atmospheres using Mie Theory.

Simon SchneegansTim MeyranI. GinkelGabriel ZachmannAndreas Gerndt
Published in: Comput. Graph. Forum (2024)
Keyphrases
  • real time rendering
  • semi supervised
  • gpu implementation
  • d objects
  • high accuracy
  • multi view
  • image based rendering