Full body interaction for serious games in motor rehabilitation.
Christian SchönauerThomas PintaricHannes KaufmannPublished in: AH (2011)
Keyphrases
- serious games
- virtual characters
- virtual environment
- human computer interaction
- social skills
- game play
- usability testing
- design principles
- video games
- educational games
- learning processes
- game engine
- game design
- game based learning
- intelligent tutoring
- learning scenarios
- motor learning
- virtual reality
- case study
- game development
- computer games
- control system
- human body
- motor skills
- educational tools
- expert systems
- real world