The Use of Precomputed Triangle Clusters for Accelerated Ray Tracing in Dynamic Scenes.
Kirill GaranzhaPublished in: Comput. Graph. Forum (2009)
Keyphrases
- dynamic scenes
- ray tracing
- photorealistic
- image synthesis
- multi view
- video camera
- texture mapping
- image based rendering
- space time
- video sequences
- moving objects
- motion segmentation
- clustering algorithm
- background subtraction
- multiple cameras
- computationally intensive
- computer graphics
- frame rate
- moving camera
- implicit surfaces
- multiple views
- highly accurate
- foreground objects
- feature selection
- data clustering
- integral image
- computer vision