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Concept, implementation and evaluation of an improvisation based music video game.

Sascha GrollmischChristian DittmarGabriel Gatzsche
Published in: ICE-GIC (2009)
Keyphrases
  • video games
  • learning experience
  • game design
  • educational games
  • game play
  • efficient implementation
  • learning tools
  • computer games
  • computer music
  • multimedia
  • audio signals
  • adventure game