Exergames for Elderly in Ambient Assisted Living Environments - Determinants for Performance Technology Acceptance.
Philipp BraunerMartina ZieflePublished in: IoT360 (1) (2014)
Keyphrases
- ambient assisted living
- technology acceptance
- independent living
- smart environments
- ambient intelligence
- user acceptance
- service quality
- smart home
- theory of reasoned action
- home environment
- older adults
- factors influencing
- pervasive computing
- service oriented
- physical activity
- social influence
- ubiquitous computing
- information systems
- intelligent environments
- technology adoption
- activities of daily living
- daily activities
- human activities
- activity recognition
- user satisfaction
- individual differences
- perceived usefulness
- sensor data
- artificial intelligence
- electronic commerce
- computer self efficacy
- law enforcement