Ambiguous games without a state space and full rationality.
Giuseppe De MarcoPublished in: Int. J. Approx. Reason. (2018)
Keyphrases
- state space
- game theory
- bounded rationality
- game theoretic
- action sets
- heuristic search
- optimal policy
- nash equilibria
- markov decision processes
- decision problems
- state variables
- reinforcement learning
- computer games
- dynamical systems
- markov chain
- dynamic programming
- reinforcement learning algorithms
- nash equilibrium
- video games
- markov decision process
- belief state
- game development
- imperfect information
- profit sharing
- stochastic domains
- weighted majority
- particle filter
- multi agent
- goal state
- human computation
- learning agents
- cooperative
- game playing
- planning problems
- coalitional games
- perfect information
- reward function
- game design
- decision making