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Mercury: a scalable publish-subscribe system for internet games.

Ashwin R. BharambeSanjay G. RaoSrinivasan Seshan
Published in: NETGAMES (2002)
Keyphrases
  • publish subscribe systems
  • low latency
  • publish subscribe
  • information dissemination
  • structured p p networks
  • databases
  • lightweight
  • digital libraries
  • building blocks
  • index structure