Mobile Application to Record Daily Life for Seniors Based on Experience Sampling Method (ESM).
Takahiro MiuraMasafumi ArataYasushi SukenariRinpei MiuraAkiko NishinoToshio OtsukiKazuhiko NishideJunichiro OkataPublished in: HCI (44) (2020)
Keyphrases
- daily life
- mobile applications
- user experience
- everyday life
- mobile devices
- m learning
- activity recognition
- pervasive computing
- mobile phone
- smart phones
- smart devices
- mobile users
- mobile environments
- mobile services
- context aware
- end users
- mobile technologies
- human activities
- user behavior
- physiological signals
- human computer interaction
- health monitoring
- mobile apps