A Mobile Application with Geolocation and Virtual Rewards for Promoting Social Skills in People with Social Disorders.
Aurora Polo RodríguezJavier Medina QueroMagnus JohnssonDavid GilIgnasi NavarroPublished in: RIIFORUM (2021)
Keyphrases
- social skills
- mobile applications
- virtual humans
- social interaction
- serious games
- virtual environment
- virtual reality
- mobile phone
- mobile devices
- virtual world
- user experience
- m learning
- mobile environments
- context aware
- virtual characters
- mobile services
- reinforcement learning
- mobile users
- smart phones
- end users
- social media
- expert systems
- mobile apps
- social networks
- learning processes
- artificial intelligence
- dynamic environments