Login / Signup
Tangible Interactive Upper Limb Training Device.
Yang Zou
Jie Sun
Shiqi Lu
Ping Cai
Shengjia Niu
Published in:
Conference on Designing Interactive Systems (Companion Volume) (2018)
Keyphrases
</>
interaction design
training set
test set
training phase
user friendly
supervised learning
online learning
set top box
augmented reality
training process
tangible user interface
computer vision
steady state
virtual reality
computer graphics
human body
hidden markov models