The use of virtual reality for creating unusual environmental stimulation to motivate students to explore creative ideas.
Kung Wong LauPui Yuen LeePublished in: Interact. Learn. Environ. (2015)
Keyphrases
- virtual reality
- virtual environment
- idea generation
- computer graphics
- augmented reality
- virtual world
- virtual humans
- computer animation
- three dimensional
- interactive virtual
- photorealistic
- computer interface
- visual data mining
- tangible user interface
- virtual reality technology
- virtual space
- virtual training
- virtual laboratory
- human computer interaction
- multi sensory
- pattern recognition
- real time