On Skipping Classes of College Students in E-Education - A Perspective of Game Theory.
Haixia ZhuPublished in: ICEE (2010)
Keyphrases
- game theory
- college students
- game theoretic
- learning community
- community college
- teaching methods
- cooperative
- attitudes toward
- high school
- learning strategies
- computer assisted language learning
- resource allocation
- multi agent systems
- nash equilibrium
- statistical physics
- multi agent learning
- united states
- mechanism design
- intrinsic motivation
- nash equilibria
- fictitious play
- grade level
- computer networking
- thinking skills
- cooperative game theory
- boolean games
- higher education
- distance education
- distance learning
- solution concepts
- human computation
- e learning
- computer technology
- statistically significant