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Parasocial Interaction with My Avatar: Effects of Interdependent Self-Construal and the Mediating Role of Self-Presence in an Avatar-Based Console Game, Wii.
Seung-A. Annie Jin
Namkee Park
Published in:
Cyberpsychology Behav. Soc. Netw. (2009)
Keyphrases
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virtual world
human computer interaction
game play
video games
virtual reality
sign language
virtual environment
virtual space
computer games
game playing
user interaction
game theory
nash equilibrium
mobile games
neural network
serious games
monitoring system
learning process