Believability and Co-presence in Human-Virtual Character Interaction.
Elisabetta BevacquaRomain RichardPierre De LoorPublished in: IEEE Computer Graphics and Applications (2017)
Keyphrases
- virtual characters
- virtual environment
- social interaction
- embodied conversational agents
- emotional state
- serious games
- virtual humans
- human interaction
- virtual reality
- case study
- human subjects
- human robot interaction
- cognitive architecture
- virtual world
- social networks
- pedagogical agents
- user interaction
- cognitive model
- virtual agents
- multi view