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Augmented Reality for Realistic Simulation Using Improved Snake and Picking Algorithm by Proportional Relational Expression.
Jeong-Hee Cha
Gye-Young Kim
Hyung-Il Choi
Published in:
Int. J. Commun. Netw. Syst. Sci. (2009)
Keyphrases
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augmented reality
active contours
computer vision
dynamic environments
human computer interaction
virtual reality
eye movements
estimation algorithm
real environment