Login / Signup
Mesh segmentation and texture mapping for dimensional inspection in Web3D.
Daniel Mejia
Jairo R. Sánchez
Alvaro Segura
Oscar Ruiz-Salguero
Jorge Posada
Carlos A. Cadavid
Published in:
Web3D (2017)
Keyphrases
</>
texture mapping
d mesh
hole filling
view dependent
image based rendering
graphics hardware
image segmentation
d objects
computer graphics
photorealistic
human faces
high quality
medical images
stereo vision
object segmentation
video surveillance
computer vision
medical imaging
motion estimation
image processing