VR SuperGun: Interfacing 1980s Arcade Hardware with Online Virtual Reality.
Kieran NolanPublished in: SIGGRAPH Immersive Pavilion (2021)
Keyphrases
- virtual reality
- virtual environment
- real time
- computer graphics
- data acquisition
- low cost
- three dimensional
- augmented reality
- multi sensory
- photorealistic
- virtual museum
- virtual training
- virtual humans
- virtual world
- computer animation
- online learning
- interactive virtual
- virtual reality technology
- pattern recognition
- virtual reality environments
- visual data mining
- virtual space
- image processing
- computer vision