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Gamification of Apollo lunar exploration missions for learning engagement.
Chao Peng
Lizhou Cao
Sabin Timalsena
Published in:
Entertain. Comput. (2017)
Keyphrases
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learning process
learning systems
neural network
online learning
mobile learning
learning problems
learning algorithm
case study
training data
prior knowledge
active learning
supervised learning
learning tasks
active exploration