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Strategies for online game publishers to counter third-party cheats.

Jhih-Hua Jhang-LiI. Robert Chiang
Published in: Electron. Commer. Res. Appl. (2024)
Keyphrases
  • third party
  • online game
  • educational games
  • game based learning
  • online gaming
  • sensitive information
  • mashup
  • multi player
  • computer games
  • virtual communities
  • multimedia
  • web services
  • learning process