Artistic expression using Second Life in the classroom.
Bonnie MitchellDena Elisabeth EberAnthony FontanaPublished in: SIGGRAPH Talks (2008)
Keyphrases
- learning environment
- learning activities
- virtual world
- pilot study
- online learning
- collaborative learning
- human computer interaction
- game based learning
- virtual environment
- student learning
- virtual reality
- professional development
- multimedia
- middle school
- primary school
- computer based learning
- communication skills
- classroom setting
- science education
- computer graphics
- science learning
- scientific knowledge
- classroom environment
- deaf students